Hi all,
I have an idea about generating exterior shading panels based on a series of titled optional planes. When I used the component ShadingDesigner, the error wrote that 1. One intersection failed. One of your vectors might be parallel to the _glzSrf.
Angled plane Shading Generation.gh (410.9 KB)
So, my question is, how could ShadingDesigner solve this problem?
Thank you in advance. Best bless.