Hi there. I am fumbling through the URBANOpt from_building_footprints.gh I tied in some structures that I am looking at. When I plug the geometries from my building footprints into the BuildingFootprint class, I get an error: There must be at least 3 vertices for a Face3d boundary. Got 1
I cannot seem to tell the difference between the shipped workflow with LBT and the building footprints I am using instead. Attached is the .gh for my current project.
pennsouth_from_footprints.gh (294.1 KB)
Best,
Nick