Glare in multiple zones with various orientations

Dear All,

Working with EPWindowShades (shadeCntrlType_ number 15) it requires a vector to check the glare possibility in that specific direction. I’m wondering what to assign as I’m dealing with multiple zones and each one is oriented differently. Should I use a separate EPWindowShades component for each zone or is it possible to assign multiple vectors to the component?

Thank you for your time.

It would help if you could share a sample here.

Please see the attached file: sample_for_multiple_orientations.gh (619.8 KB)

Thank you

P.S.: (Please note that the zones are high above the ground; you should zoom out to see them)

Dear @devang, did you find free time to see the file? any updates? Thank you