Glare in multiple zones with various orientations



Dear All,

Working with EPWindowShades (shadeCntrlType_ number 15) it requires a vector to check the glare possibility in that specific direction. I’m wondering what to assign as I’m dealing with multiple zones and each one is oriented differently. Should I use a separate EPWindowShades component for each zone or is it possible to assign multiple vectors to the component?

Thank you for your time.


It would help if you could share a sample here.


Please see the attached file: (619.8 KB)

Thank you

P.S.: (Please note that the zones are high above the ground; you should zoom out to see them)