When I try to run the honeybee_run_daylightsimulation component, it only works when I don’t rotate the scene (see, img 1 vs 2); both when trying to rotate the scene using a vector or with a number.
I’ve attached an example file.
Looking forward to understanding what is going on?
Thanks again for bringing this to my attention. It turns out that this was a bug that was introduced because of the new capabilities that I added into the Honeybee transform components that you suggested as a workaround, Abraham. In any case, I fixed the bug here: