One question about rotating the result text to the mesh in Honeybee

Hi all,

This could be a very basic question, but when you have a room with 4 test surfaces facing different directions, how do you map the text to the mesh? Now every text is facing up with the 3D Tag component. Thanks! Rotating the point takes long when you have more than 40 test surfaces facing different directions.

I searched in the forum and didn’t find similar posts, but please let me know if there is any other post I should refer to. Thanks for your time on question!

Best,

XF

Solved by creating a plane perpendicular to the vector (pts vector) and then connect the plane to Location on the 3D text tag component. But please let me know there is a better way to mark the text. Thank you!

Hi,
Can you please elaborate the answer?