Hi @chris, I have a doubt about defining geometry with Dragonfly for URBANopt simulation. As the script for the HQ geometry shows, I first defined the room2d, then the stories and finally the building. In order to distinguish the to_exposed and the ground, I exploded and associated the respective surfaces. I would like to understand if this approach is correct or is it better to set the residences geometry, where the building is defined as a single volume and I divided it into the various floors with the multipliers command. Thank’s.
Script 1.gh (660.5 KB)