Hello, everyone.
I’m running a simulation using HB View to create HDR images. The field of view we need is 120 degrees, so I changed the default horizontal (h_angle) and vertical (v_angle) view angles from 60 to 120. However, the resulting image is unexpectedly a vertically elongated rectangle.
Since I set the horizontal and vertical view angles to be the same, I expected a square image. Does anyone know why this is happening, and is there a way to fix it?
This is the image when the field of view angle is set to 120 degree.
This is the image when the field of view angle is set to 60 degree.
Thank you for any insights!