Hello all,
I’ve successfully rendered many materials in the past, including making various function files and modifying IES angular distribution files. But, over the past week I seem to have a problem with a simple material assignment to a geometry.
Somehow, I am having a problem with the assignment of a simple “light” primitive to a surface. To illustrate the issue, I drew up a really simple rendering and grasshopper .gh containing a 5ft x 5ft surface and a testing grid. For some reason, the light does not seem to emit anything… I have tried flipping the surface but that did not solve the problem. This seems fairly basic, but I could not find the issue after a couple of hours of troubleshooting.
Would someone have the ability to help me on this?

