Twisted HB Room can't differentiate their walls and roof


Hello everyone. I hope you guys are well. I have a major urgent problem right now and I was wondering if you guys could please help me out :frowning:

When I connect my HB Room to [HB Visualize Wireframe], why are some parts of the walls considered as parts of the roof and floor?
Maybe it’s because I designed the Room to be twisted, but is there any way I can solve this? Please I need help.
Thanks for reading!! :grinning:

@BYN0823

When HB Face is created, it will automatically be assigned a Type and Boundary Condition based on the normal vector of Face 3D. This setting will be overridden when you define these options yourself.

But obviously, you created the HB Room directly using solid, which resulted in the inability to easily modify these Faces in subsequent applications. My suggestion is that for such complex shapes, you can create these HB Rooms using the Face To Room method.

best.
zhengrong

1 Like

@ZhengrongTao
Thank you so much. I’ll try it out and leave a reply!!