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Radiance uses transmissivity for the glass modifier. Usually we only know the transmittance, which is the _trans
input. The formula is:
tn = (sqrt(0.8402528435 + 0.0072522239 * Tn * Tn) - 0.9166530661) / 0.0036261119 / Tn
tn = transmissivity
Tn = transmittance
That’s why 0.918 becomes 0.999654936013.
You can also see formula in this definition (get_transmissivity):
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