Thank you for reporting this bug, @Yang , and I’m so sorry that it fell through the cracks a few months ago. FYI, if you find any more cases like this that are pretty confidently a bug, you should feel free to use my @chris handle in order to make sure that I see them.
In any event, I just pushed a fix for this case into the development version of the plugin (as part of a new feature that I just added):
Everything is simulating correctly on my end now:
You should be able to get the fix on your end with the “LB Versioner” in an hour or so.
Thanks again for reporting!