See attached for the Construction:ComplexFenestrationState definitions. Took them from WINDOW, one of the Sage’s glasses (you need also the other file for the matrix of data).
Hoking all this to the additionalStrings is not a problem (of course). But how to assign this to the windows? I understand somehow, you decomposed one window and got the coords, etc. But this is a torture to do. Do you think there is a way with the existing components?
As for the Daylighting Control (which is what made me laugh) i’ll try to think something out. We have this problem with our interface. We solved the location of the sensors but no the direction (for glare). So right now they are good only for daylighting level. Also their location is done manually, one by one for each zone. Don’t think there is a better way.
Just wanted to add that i tried connecting a panel with the name of the EC construction to the HB_addHBGlz but no use. The HB_runEnergySimulation complains about a lot of elements not found on library.
The issue with assigning the construction to the windows is that there would have to be a shading control attribute of HB windows that I would have to add into HB_HB.
This beckons for a whole new workflow for shadingControl objects that I haven’t investigated enough in order to set up nicely right now. I feel like maybe shading control like this should all be assigned through the zone shades component, which is currently the only component that handles shading control objects.
I have added in a github issue for when I find the time to get to this: