Mesh color not as saturated as the legend

Hi there,

I have a basic problem. When I use the recolour mesh the colour on the mesh is not much brighter than the legend (unless I bake the mesh).
Any quick hint would be appreciated (for example, if something should be changed with the rendering modes or the mesh setup).

Attached a screenshot and the file.

Best,
Farhang


daylight_start.gh (505.7 KB)

Check this discussion,
-A.