1.6.0 Direct sun hours | timestep issue

Hi community,

I was running a simple direct sun hours simulation and noticed that when I increase the number of time steps for the sun, they seems to stack when compiling data.

time step to 1

Time step to 3

At the end, increasing time step should be useful when running a detail analysis so the color mesh result is much smoother right ?

Hi @CharlesCollin - your assumption is correct. How are you coloring the mesh? It looks like the results are not being divided by the timestep.

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Seconding @mostapha 's question, you should make sure you’re plugging your timestep into the _timestep_ input of the LB Direct Sun Hours component as well as your Sunpath component.


Correct! that was the issue. thank you both :slight_smile: !


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