Hello everyone,
I was wondering if LB HB could do a second - third - … daylight bouces simulation so that we could get a more realistic ambient light environment. As the below diagram showed…
AND about the second question, "the sunlight analysis method implemented in simulations using LM-83`s methodology to calculate ASE is also used trigger the human operation of manual blinds, which affects the determination of sDA. As a result, areas with high ASE values may have lower sDA scores b/c the algorithm assumes building occupants will close window blinds manually if excessive sunlight persists. "
Sorry for the long quote, BUT since we do have sDA simulation in HB-Radiance, I was wondering if the algorithm build-in the component contains above condition? @mostapha
Cheers,
Lei