assemblyUvalue - not assigning frame data to glz surface correctly

Hi all,

I’m attempting to create a detailed fenestration surface, primarily to represent different thermal properties of frames. I figured the assemblyUvalue would be the component to do this, however, it fails to write the window property into the idf file and subsequently does not assign any of the frame properties.

Has anyone come across this issue? Im working towards modifying the code in this component in order to correctly output frame data to the idf but its slow going. I’ll be sure to update with any development.

Pete