Calculate lux in outdoor spaces with covers

Is there a way to calculate the luxes or the illuminance of an outdoor space by placing a surface and a context or cover (tensile structure, concrete shell, etc) in Honeybee?
Like this image

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Hi @AndresArq98 The outdoor daylighting simulation is same to the indoor daylighting simulation.If the model have complex geometry, you can use Mesh2Rad compotent to convert the scene.

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It does not work for me, because the component that I know considers it as a box, (walls, ceilings and ground), I only want to consider floors and add a context that does not contain the ground, but surrounds it.

Is there a way to add a context to these components?
As if it were a square and buildings around it to obtain the simulation of natural outdoor lighting

@AndresArq98 You used energy model for daylighting simuation. It does not support complex geometry. You can use CreateHBsurfs to define the geometry and materila of outdoor scene
Here is a screenshot for you,.


http://hydrashare.github.io/hydra/viewer?owner=sariths&fork=hydra&id=IES_ElectricLighting_WithNewComponent&slide=0&scale=3.0314331330207986&offset=-219.53714208567783,-155.46017019440637

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