Hi guys,
Looking for a way to adjust precisly the contour bounds. For instance I want 3 different zones:
1 - from 0 to 1
2 - from 1 to 3
3 - from 3 to all above
Ideas ?!
contour_mesh.gh (128.0 KB)
Best.
Charles C.
Hi guys,
Looking for a way to adjust precisly the contour bounds. For instance I want 3 different zones:
1 - from 0 to 1
2 - from 1 to 3
3 - from 3 to all above
Ideas ?!
contour_mesh.gh (128.0 KB)
Best.
Charles C.
Try setting the LB_legendPar highBound_to 6 and the numSegments_ to 3.
-A.
hi Abraham, thanks for answering
Charles C.
I missed the first step, so my comment is not relevant.
There was a discussion a while ago that you can check here. @mostapha’s courtesy.
-A.
Thank you for pointing this out Abraham.
it worked.
Although, it would be great to implement that to the contour mesh component somehow !
Best,
Charles C.
HI there !
I ended up with another issue.
The contourmesh component doesn’t return the countour mesh output… So I don’t have that smooth contour…
Instead of something like this
contour_mesh_V2.gh (169.1 KB)
P.S. most of the time, it also return me an «invalid mesh» in the underlayMesh output… so I can’t even blur the mesh.
ideas ?!?
-CC