@mostapha Many thanks for pointing that out! I have got few questions,
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I used GeometryColor.BySurfaceColors node, as this is taking input of surfaces from SurfaceByPatch.
Is this logic incorrect? However your suggestion has worked and I can see color appearing in the model now. -
This leads to my next problem, only half the surfaces are being colored. My list of generated Colors and surfaces are 156 each. Is there anything else I am doing incorrectly as I can see that in your model, colors are rendered correctly.
I am still working my way through dynamo. Apologies if I am asking silly questions!