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The image Mostapha posted is how the blinds material is used currently. The workflow is fully-functional right now such that you can model dynamic blinds but I didn’t include it in the Honeybee Energy modeling series because I think that I will make a whole other series on shade that will cover everything from the shade designer to the solar fan/envelope to the shade benefit evaluators to the dynamic blinds and shades. We have so much stuff dealing with shades that it seems to make sense to give them their own series.
Also, you are right that the Honeybee blinds material component diverges from the definition in the IDFEditor. There are so many inputs for the blinds material in the IDF that Mostapha and I thought it was a good idea to separate it into two components. Also, the second of the components in the image above makes it easy to visualize your shades as Rhino breps and understand the geometry of shades that you are inputting, which the IDF Blinds material does not really compute.
Interior or Exterior has already been implemented on the shades component. We decided to nix in between the glass because it seemed confusing to users and very hard to generate a display that made sense.
I am not sure how to do that yet. Is that using a screen material?
OK. I remember seeing that in the IDFEditor. I will try to get around to it at some point in the next few weeks. Feel free to implement it yourself if you need it sooner.