I’m running into some issues adding some glazings to a HBZone. A majority of the surfaces are added successfully (the yellow ones in the pic below), but a small group of them return the error “Failed to calculate opaque part of the surface. Glazing is removed from [solid geometry surface name]”. I know the surfaces are co-planar to the solid because the solid was created by extruding them and they fit within the solid’s surface because the window geometry is scaled down 5% before it is given to the grasshopper node.
Has anyone encountered this error before?
Geometry and Script:
Daylighting.gh (752.2 KB)