I’ve long wondered how Radiance/Honeybee determines when to terminate a simulation. At first I thought this was a simple question, but after spending a bit too long in the Radiance and Honeybee documentation I still could not identify a clear answer.
- Do the rays get generated at nodes in the grid? If not, where does the engine generate the rays?
- If the answer to the first question is yes, how many rays get generated at a single node? Perhaps a better question is which parameters determine the number of rays generated at a node?