* **HB Check Scene** * **HB Point-in-Time View-Based** difference

I want to calculate DGP (Daylight Glare Probability) using HDR images.
I can obtain HDR images through two components:

  • HB Check Scene
  • HB Point-in-Time View-Based

Using these two components to calculate DGP, the results show little difference in the DGP values. However, the simulation time differs significantly, with one method taking about three times longer than the other.

I’m curious about the differences in calculation methods between these two components and why there is such a significant difference in simulation time.

You should disconnect the max value of HDF false color .