HB Shade - Duplicates Input Geometry by factor of 6x

Hi, I’m finding when I connect a list of geometries to the HB Shade component, the component increases the number of output objects by a factor of 6. This is significantly increasing my calc time, and I’m not sure how to remedy this…

Hi!
If I’m not mistaken, if you have closed polysurfaces entering the HB shade component, they will be exploded into individual faces which would account for the 6x increase.

:man_facepalming:
this is what i get for late night energy modeling :laughing:

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It was the wee hours of the morning for myself‚ that’s why we have the forum (!Hive Mind!) though!
Too much for any one person to remember!