I was looking into a smart way of baking text objects etc from the components.
there is a .BakeGeometry() method in the text objects but I got lazy and just extracted the text, plane and height from the object. It’ll do the job and then you can bake with elefront text or human text
laziness
text = x.m_value.Text
plane = x.m_value.TextPlane
height = x.m_value.Height
