Heatmap component 3d text on legend doesnt bake

I was looking into a smart way of baking text objects etc from the components.

there is a .BakeGeometry() method in the text objects but I got lazy and just extracted the text, plane and height from the object. It’ll do the job and then you can bake with elefront text or human text :slight_smile: laziness

text = x.m_value.Text
plane = x.m_value.TextPlane
height = x.m_value.Height