How to Use Block Instances as Breps in Grasshopper?

I have multiple trees in my Rhino file, and to keep my file size manageable, I converted them into blocks However, Labybug for the direct solar radiation simulation requires the trees to be breps, and since they are now block instances, they aren’t recognized as breps.

Is there a way to reference block instances as breps in Grasshopper without exploding them manually in Rhino? Or is there a method to temporarily extract breps from blocks within Grasshopper while keeping the file efficient?

Any help would be greatly appreciated!

Hi @shay_123

In Grasshopper’s ‘Rhino’ tab there are many components which can be used to reference and work with Blocks. Check the ‘Model’ section in particular:

and the ‘Explode’ component to convert to Breps in GH.

best,
@edpmay

hi im getting this error

Can you provide more information? What is it, what components are you using, what is the geometry you have? what is the ‘context’? There is not much that can be deduced from the info provided, except that it (whatever it is) is expecting breps, but it is getting meshes.

best,
@edpmay


hi im unable to upload the file to this thread but here is the screenshort of the file im using its to find the direct sunlight affecting the site

that is helpful - what is the ‘context’ node that was throwing the error? If you connect a panel to the ‘explode’, what is coming out there?


so this the error im getting

gotcha: but what ‘is’ the node that is labeled ‘context’ in your scene? Is it a ‘Geometry’ node? A ‘Brep’ node? A ‘Data’ node?

yes sorry that is a brep node

ah - I see: so in Grasshopper, you cannot pass a Mesh surface into a Brep node. Grasshopper cannot do that sort of conversion.

You should just pass the Mesh directly to the Ladybug component’s ‘context_’ input. Or use a ‘Mesh’ node instead, if you still want to have a node of some form there.

hii but the simulation is taking a long time to run, so is there a way to speeden that up?