Ladybug shading designer for vertical shades

I’m trying to use the Ladybug shading designer component for creating vertical shades on east and west windows but I get weird geometries. I’m using the GP definition on hydrashare and basically just changing the North direction to use the window as an east-facing one. Can you help me figure out how to get the definition work for vertical shading? Thanks.

Attached is the GP file.

Shading_Designer_east.gh (454 KB)

Hi Khaterah,

To create vertical shades with the sunVector in Shade designer component, you can set optionalPlanes_ input.

Please find attached to see an example of that.

best,

Omid.

shadingDesigner Vertical planes_OMD.gh (408 KB)

Thanks. what would be the input for optionalShadeSurface? Also, when I change the number of shades nothing happens.

Also, isn’t your window facing south?