I am trying to run a BSDF material with the Aperture component of LBT. But the result is NULL. Is per definition possible to combine the aperture component with a BSDF material? I have not found that it does not. If I use HB glass modifier in combination with the aperure component everything is fine.
I try the daylight calculation with the legacy component and there the BSDF material is working. So at least the BSDF material is not corrupted. I attached a minimum sample (started with samples of the LBT installation zip file provided by Chris) implemented both models minimumSample.gh (535.3 KB) . Additonally, I attached the origin BSDF File Okasolar3d_ISG2-fach_Klems.xml (938.2 KB) .
I hope, so. can give me a short feedback what I am doing wrong.
Thanks a lot.
Anyway, a big compliment to the LBT Team for doing such a great job!