P.S: i came across this as I was searching for materials to assign to my model. Thought I might as well post it here so someone like me, who is relatively new to the environment finds it useful. I am sure that there are other websites as well
That is a great resource indeed. Just be careful when you are using materials with specular highlights and roughness. For some reason, even the metallic materials are defined as plastics on that website.
This is fine if the material does not have any specularity and roughness.
And then depending on how deep the Radiance rabbit-hole you want to go, with some digging, (with the exception of BSDFs,) you can pretty much find every type of material on the Radiance website. Some examples here: https://floyd.lbl.gov/mgf/scenes.html, https://floyd.lbl.gov/radiance/pub/models/index.html . The models/materials on the Radiance webpage are at least two-three decades, however, Radiance hasn’t changed much on that front from the early 90s. Some of the material definitions might actually turn out to be more reliable (physically) than the ones that were created recently, as a lot of those created for validation projects.