Reflective glare, modifier problem

I am working on a project focused on glare caused by reflected light from curtain wall glass surfaces.

I would like to input the material properties of the glass (reflectance) using a modifier. However, the translucent modifier allows only the input of diffuse reflectance, which limits accuracy.

On the other hand, using the mirror modifier seems exaggerated, as it assumes the glass is a perfect mirror, which is an oversimplification. Additionally, the DGP (Daylight Glare Probability) results are unrealistically high and unreliable in this scenario.

Could you recommend a suitable modifier to use for this context?

Actually you can set the reflection of the mirror to value between 0 and 1, so it is not really assuming it to be a perfect mirror. The nature of reflection indeed is considered to be perfectly specular (I guess), but that should not affect your results.