Same total radiation with different context data (bug or newie)

Hi all,

I have exactly the same total radiation on a surface no matter what context volumes I provide as input.
Checked diferent north vector if it was the problem, but it wasn’t.

the colour mesh also seems weird.

does anyone experienced something similar? any help apreciated

1 Like

Hard to say from your image.
Assuming the facade is pointing south looks like the context is not affecting it.
Better if you can upload the example.
-A.

1 Like

Is there a reason why you don’t share your file?
-A.

1 Like