Seasonal EP transmittance schedule for HB Shade object

Hi, all.

Has anyone else experienced the same issue that when I plug in a varying seasonal schedule for a HB shade object, it takes drastically longer to finish a simulation. Below is a screenshot of the component in question.


If I put a constant schedule for the transmittance schedule, it takes the simulation 6 minutes to finish my test run. If I put a seasonal schedule, it takes 2 hours to finish the same run.

Does anyone know why this could be happening?

Kind regards,

It didn’t take that long for me:

How many shades are getting the schedule?