Hello,
I am quite a beginner in ladybug.
I am trying to do self-shading analysis on a textured surface. When I use “sunLightHourAnalysis” on a freeform single surface, then it works properly. I get a total area of the overall mesh and a total area of the exposed meshes to the sun.
But, when I change the freeform single surface by a textured surface then it results in a list of areas of both the overall meshes and the exposed meshes to the sun.
Could anyone please help me !!
I was attaching the files.
FreeForm_Surface_SelfShading_Facade.gh (411.7 KB)
Textured_Surface_PrismSelfShading_Facade.gh (423.1 KB)