I work on the hydric behaviour of agricultural lanscape and site terrains, and I
wonder how I could simulate water tank level, filled by water source, and rain fall, and emptied by cows, humans, plants…
The problem is that, as for Dynamic Thermal Simulation, the level at hour h, is dependant of hour h-1. So it’s a kind of Dynamic Water Simulation.
Is there a component that could help me into this ? If I should write the component myself, what would you suggest me to start from ?
Regards to you all,
Denis, in Paris.