I have encountered some differences (quite big) in results from HB Annual Daylight when using the same model but
placed far from origin (532800, 182000, 0) which references the British National Grid coordinates
brought close to origin in model space (0,0,0)
The first test suggests a quite a dark floor plate - less light through the southern facade than the western side (even though there is much less obstruction to the south) - I struggle to understand the results in this case:
This is more of a Radiance problem. Not only will the results be obviously wrong, but the runtime can also increase drastically. Here is another example. The solution is, as you have found out, to move the model close to the origin. In case you do not know, you can use HB Move to move the model if you do not want to move the original geometry.
The issue happens when creating the Radiance octree, likely because there are too many polygons in the model or too many polygons sharing the same vertex. Can you confirm if the recipe runs if you do not move any geometry? (although with wrong results as shown in the images in your first post)