Energy Shade Benefit Analysis for LBT

FYI, you can see here that I just added the comfort shade benefit component to the LBT development version yesterday:

So you can expect the energy shade benefit capability to be added soon.

I was not planning to bring the Shading Designer component over from Legacy because most of the things that it does are better addressed with other new components. If you are tying to use the Legacy Ladybug Shading Designer to generate louver shades or overhangs, I would recommend the HB Louver Shades component. FYI, this is the component that will be used in the new energy shade benefit workflows that I have in mind.

If you’re trying to use the shading designer for its ability to generate a shade geometry that blocks a set of sun vectors, I just added a more generalized “LB Shade Benefit” component that does an analysis like this except with a more practical result that quantifies which parts of the shade geometry are blocking the most sun vectors. You can use this to perform a wider variety of shade studies like evaluating which parts of a shade might be most useful for blocking direct sun and mitigating glare:

And, instead of having to create a shade that blocks all of the sun vectors (which is often impractically large), you can make an “optimized” one that blocks the most suns within a given area.

Granted, if you give this new component the right set of inputs, you also can do what the legacy shading designer did of making a shade that blocks all suns.

Here is the sample file for that produced the screenshot you see above, though be wary that you will need to run the LB Versioner component in order to be able to run the sample.

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