Reviving this topic, @mostapha, @chris, @mikkel and team, please would you be able to give an overview of how to do this in the current version of LBT?
I’ve looked at this:
And tried to understand what the code behind the old LBT screenshot above is doing on the back end, but sadly failing to understand what to do.
As an attempt, so far I’ve tried adding “wave.cal” here
C:\Program Files\ladybug_tools\radiance\lib
And have created “water.mat” and “wavey.mat” here (although this was largely hoping and not knowing what I’m doing!):
C:\Users\cbrooker\AppData\Roaming\ladybug_tools\standards\modifiers
water.mat
wavy glass water
0
0
3 0.51 0.62 0.72
wavey.mat
void texfunc wavy
6 wave_x wave_y wave_z wave.cal -s .05
0
1 .25
However getting this error in GH
Thanks in advance,
Charlie