Modelling Water with Radiance

Reviving this topic, @mostapha, @chris, @mikkel and team, please would you be able to give an overview of how to do this in the current version of LBT?

I’ve looked at this:

And tried to understand what the code behind the old LBT screenshot above is doing on the back end, but sadly failing to understand what to do.

As an attempt, so far I’ve tried adding “wave.cal” here

C:\Program Files\ladybug_tools\radiance\lib

And have created “water.mat” and “wavey.mat” here (although this was largely hoping and not knowing what I’m doing!):

C:\Users\cbrooker\AppData\Roaming\ladybug_tools\standards\modifiers

water.mat

wavy glass water
0
0
3 0.51 0.62 0.72

wavey.mat

void texfunc wavy
6 wave_x wave_y wave_z wave.cal -s .05
0
1 .25

However getting this error in GH

Thanks in advance,
Charlie