Unroll Colored Mesh

Hi all,

I received an interesting question today about unrolling the colored mesh. The best way that I found is to create a joined Brep from the Mesh, Unroll it, re-create the mesh, and re-color it.

It works but it’s probably not the most efficient way of doing this. Is there a better way that I’m missing?

Thanks,

Mostapha

unrollLadybugColoredMesh.gh (58.3 KB)

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here because I’m trying to figure out how to unroll the radiation analysis mesh like you can unroll a Brep into a flat pattern.

Currently the ivy plugin is providing the desired modularity :smiley: